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*set #include "hspsock.as" fad="" fs=0 sdim fd,1 sockmake 0,50001 if stat!0:dialog "¥¨¥é¡¼¤¬È¯À¸¤·¤Þ¤·¤¿\n¥¨¥é¡¼¥³¡¼¥É:"+stat+"":end *manu screen 0,300,400 objsize 300,100 button "¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É",*load button "¥Õ¥¡¥¤¥ë¤òÁ÷¿®",*send mes "Á÷¿®¤¹¤ë¥Õ¥¡¥¤¥ë" mesbox fad,300,100 mes "Á÷¿®¤¹¤ë¥µ¥¤¥º "+fs+"Bite" stop *load dialog "*",16, if stat!1:goto *manu fad=refstr exist fad fs=strsize if strsize=0:dialog "¥Õ¥¡¥¤¥ë¤¬Â¸ºß¤·¤Þ¤»¤ó" goto *manu *send sockput ""+fs+"" wait 100 screen 1,300,200 repeat fs sdim fd bload ""+fad+"",fd,1,cnt sockputb fd,,1,0 color 225,225,225 boxf color pos 0,0 mes ""+cnt+"/"+fs+"" wait 1 loop GOTO *manu
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*set #include "hspsock.as" fad="" fs=0 sdim fd,1 sockopen 0,"£ø£ø£ø£ø£ø£ø£ø£ø£ø",50001 if stat!0:dialog "¥¨¥é¡¼¤¬È¯À¸¤·¤Þ¤·¤¿\n¥¨¥é¡¼¥³¡¼¥É:"+stat+" repeat wait 1 sockwait 0 if stat=0:break loop sockget fs mes fs screen 1,300,200 repeat fs sockwait 0 repeat if stat=0:break wait 1 loop sdim fd,1 sockgetb fd,,1,0 bsave "0.bmp",fd,1,cnt color 225,225,225 boxf color pos 0,0 mes ""+cnt+"/"+fs+"" wait 1 loop
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